In order to ensure a clean and pixel-perfect animation, precise measurements were calculated for each color-block at every stage of the video. I was asked to prepare several versions for different aspect-ratios, so it was really straightforward to change their disposition using the align tool, as their size and position were mathematically planned.
To enhance the dynamism of the speech bubbles and emphasize the characters' communication, a wiggle effect was applied along the text Y axis. Additionally, to achieve an animated hand-drawn appearance based on the provided designs, a combination of turbulent displace effects was utilized to add texture. The animation was then exported at 12 frames per second to further reinforce the hand-drawn aesthetic.
I developed a diverse repertoire of mouth assets to facilitate fluent character speech. These assets were then used to construct mouth rigs using the DUIK connector tool, streamlining the animation process significantly. This approach enabled a seamless and efficient method of animating the characters' mouths throughout the video.